News from Industry

Part 2: Building a AIY Vision Kit Web Server with UV4L

webrtchacks - Tue, 03/06/2018 - 12:36

In part 1 of this set, I showed how one can use UV4L with the AIY Vision Kit send the camera stream and any of the default annotations to any point on the Web with WebRTC. In this post I will build on this by showing how to send image inference data over a WebRTC […]

The post Part 2: Building a AIY Vision Kit Web Server with UV4L appeared first on webrtcHacks.

AIY Vision Kit Part 1: TensorFlow Computer Vision on a Raspberry Pi Zero

webrtchacks - Tue, 03/06/2018 - 12:35

A couple years ago I did a TADHack  where I envisioned a cheap, low-powered camera that could run complex computer vision and stream remotely when needed. After considering what it would take to build something like this myself, I waited patiently for this tech to come. Today with Google’s new AIY Vision kit, we are […]

The post AIY Vision Kit Part 1: TensorFlow Computer Vision on a Raspberry Pi Zero appeared first on webrtcHacks.

You Better Ignore the Default Protocol Ports You Implement

bloggeek - Mon, 03/05/2018 - 12:00

Default protocol ports are great, but ones that will work in the real world are better.

If you want something done properly, you should probably ignore the specification of the protocols you use every once in awhile. When I worked years ago in implementing protocols directly, there was this notion – you need to send messages in the strictest format possible but be very lenient in how you enable receiving them. The reason behind that is that by being strict on the sender side, you will achieve higher interoperability (more devices will be able to “decipher” what you sent) and by being lenient on the receiving side, you achieve the same (being able to understand messages from more devices). Somehow, it isn’t worth to be right here – it just makes more sense to be smart.

The same apply to default protocol ports.

Assume for the sake of argument that we have a theoretical protocol that requires the use of port number 5349. You setup the server, configure it to listen on that port (after all, we want to be standard compliant), and you run your service.

Will that work well for you?

For the most part, as the illustration above shows, yes it will.

The protocol is probably client-server based. A client somewhere from inside his private network is accessing the Internet, going to the public IP of your server to that specific port and connects. Life is good.

Only sometimes it isn’t.

Hmm… what’s going on here now? Someone in the IT department decided to block outgoing traffic to port 5349. Or maybe, just maybe, he decided to open outgoing traffic solely for ports 80 and 443. And why would he do that? Because that’s where HTTP and HTTPS traffic go to, which is web servers that our browsers connect to. And I don’t know any blue collar employee today who would be able to do his job without connecting the the Internet with his browser. Writing this draft of an article requires such a connection (I do it on Google Doc and then copy it to WordPress once done).

So the same scenario, with the same requirements won’t work if our server decides to use the default port 5349.

What if we decide to pass it through port 443?

Now it has a better chance of working. Why? Because port 443 is reserved for TLS traffic, which is encrypted. This means that beyond the destination of the data, the firewall we’re dealing with can’t know a thing about what’s being sent or where, so he will usually treat it as “HTTPS” type of traffic and will just pass it along.

There are caveats here. If the enterprise is enforcing a local trusted web proxy, it actually acts as a man in the middle and opens all packets, which means he now sees the traffic and might decide not to pass it since he can’t understand it.

What we’re aiming for is best coverage. And port 443 will give us that. It might get blocked, but there’s less of a chance for that to happen.

Here are a few examples where ignoring your protocol default ports is suggested:

TURN

The reason for this article is TURN. TURN is used by WebRTC (and other protocols) to get your media session connected in case you can’t send it directly peer-to-peer. It acts as a relay to the media that sits in the public internet with the sole purpose of punching holes in NATs and traversing firewalls.

TURN runs over UDP, TCP and TLS. And yes. You WANT to configure and run it on UDP, TCP and TLS (don’t be lazy – configure them all – it won’t cost you more).

Want to learn more about WebRTC in general and NAT traversal specifically? Enroll to my WebRTC training today to become a pro WebRTC developer.

Enroll to course

The default ports for your STUN and TURN servers (you’re most probably going to deploy them in the same process) are:

  • 3478 for STUN (over UDP)
  • 3478 for TURN over UDP – same as STUN
  • 3478 for TURN over TCP – same as STUN and as TURN over UDP
  • 5349 for TURN over TLS

A few things that come to mind from this list above:

  1. We’re listening to the same port for both UDP and TCP, and for both STUN and TURN – which is just fine
  2. Remember that 5349 from my story above?

Here’s the thing. If you deploy only STUN, then many WebRTC sessions won’t connect. If you deploy also with TURN/UDP then some sessions still won’t connect (mainly because of IT admins blocking UDP altogether). TURN/TCP might not connect either. And guess what – TURN/TLS on 5349 can still be blocked.

What a developer to do in such a case?

Just point your WebRTC devices towards port 443 for ALL of your STUN/TURN traffic and be done with it. This approach has no real downsides versus deploying with the default ports and all the potential upsides.

Here’s how a couple of services I checked almost on random do this properly (I’ve used chrome://webrtc-internals to get them):

Hangouts Meet

Or Google Hangouts. Or Google Meet. Or whatever name it now has. I did use the Meet one:

https://meet.google.com/goe-nxxv-ryp?authuser=1, { iceServers: [stun:stun.l.google.com:19302, stun:stun1.l.google.com:19302, stun:stun2.l.google.com:19302, stun:stun3.l.google.com:19302, stun:stun4.l.google.com:19302], iceTransportPolicy: all, bundlePolicy: max-bundle, rtcpMuxPolicy: require, iceCandidatePoolSize: 0 }, {enableDtlsSrtp: {exact: false}, enableRtpDataChannels: {exact: true}, advanced: [{googHighStartBitrate: {exact: 0}}, {googPayloadPadding: {exact: true}}, {googScreencastMinBitrate: {exact: 400}}, {googCpuOveruseDetection: {exact: true}}, {googCpuOveruseEncodeUsage: {exact: true}}, {googCpuUnderuseThreshold: {exact: 55}}, {googCpuOveruseThreshold: {exact: 85}}]}

Google Meet comes with STUN:19302 with 5 different subdomain names for the server. There’s no TURN here because the service uses ICE-TCP directly from their media servers.

The selection of port 19302 is quaint. I couldn’t find any reference to that number or why it is interesting (not even a mathematical one).

Google AppRTC

You’d think Google’s showcase of WebRTC would be an exemplary citizen of a solid STUN/TURN configuration. Well… he’s what it got me:

https://appr.tc/r/986533821, { iceServers: [turn:74.125.140.127:19305?transport=udp, turn:[2a00:1450:400c:c08::7f]:19305?transport=udp, turn:74.125.140.127:443?transport=tcp, turn:[2a00:1450:400c:c08::7f]:443?transport=tcp, stun:stun.l.google.com:19302], iceTransportPolicy: all, bundlePolicy: max-bundle, rtcpMuxPolicy: require, iceCandidatePoolSize: 0 },

It had TURN/UDP at 19305, TURN/TCP at 443 and STUN at 19302. Unlike others, it had explicit IPv6 addresses. It had no TURN/TLS.

Jitsi Meet

https://meet.jit.si/RandomWerewolvesPierceAlone, { iceServers: [stun:all-eu-central-1-turn.jitsi.net:443, turn:all-eu-central-1-turn.jitsi.net:443, turn:all-eu-central-1-turn.jitsi.net:443?transport=tcp, stun:all-eu-west-1-turn.jitsi.net:443, turn:all-eu-west-1-turn.jitsi.net:443, turn:all-eu-west-1-turn.jitsi.net:443?transport=tcp, stun:all-eu-west-2-turn.jitsi.net:443, turn:all-eu-west-2-turn.jitsi.net:443, turn:all-eu-west-2-turn.jitsi.net:443?transport=tcp], iceTransportPolicy: all, bundlePolicy: balanced, rtcpMuxPolicy: require, iceCandidatePoolSize: 0 }, {advanced: [{googHighStartBitrate: {exact: 0}}, {googPayloadPadding: {exact: true}}, {googScreencastMinBitrate: {exact: 400}}, {googCpuOveruseDetection: {exact: true}}, {googCpuOveruseEncodeUsage: {exact: true}}, {googCpuUnderuseThreshold: {exact: 55}}, {googCpuOveruseThreshold: {exact: 85}}, {googEnableVideoSuspendBelowMinBitrate: {exact: true}}]}

Jitsi shows multiple locations for STUN and TURN – eu-central, eu-west with STUN:443, TURN/UDP:443 and TURN/TCP:443. No TURN/TLS.

appear.in

https://appear.in/bloggeek, { iceServers: [turn:turn.appear.in:443?transport=udp, turn:turn.appear.in:443?transport=tcp, turns:turn.appear.in:443?transport=tcp], iceTransportPolicy: all, bundlePolicy: balanced, rtcpMuxPolicy: require, iceCandidatePoolSize: 0 }, {advanced: [{googCpuOveruseDetection: {exact: true}}]}

appear.in went for TURN/UDP:443, TURN/TCP:443 and TURN/TLS:443. STUN is implicit here via the use of TURN.

Facebook Messenger

https://www.messenger.com/videocall/incall/?peer_id=100000919010117, { iceServers: [stun:stun.fbsbx.com:3478, turn:157.240.1.48:40002?transport=udp, turn:157.240.1.48:3478?transport=tcp, turn:157.240.1.48:443?transport=tcp], iceTransportPolicy: all, bundlePolicy: balanced, rtcpMuxPolicy: require, iceCandidatePoolSize: 0 }, {advanced: [{enableDtlsSrtp: {exact: true}}]}

Messenger uses port 3478 for STUN, TURN over UDP on port 40002, TURN over TCP on port 3478. It also uses TURN over TCP on port 443. No TURN/TLS for Messenger.

Here’s what I’ve learned here:

  • People don’t use the default STUN/TURN ports in their deployments
  • Even if they don’t use ports that make sense (443), they may not use the default ports (See Google Meet)
  • With seemingly something straightforward as STUN/TURN, everyone ends up implementing it differently
MQTT

We’ve looked at at NAT Traversal and its STUN and TURN server. But what about some signaling protocols? The first one that came to mind when I thought about other examples was MQTT.

MQTT is a messaging protocol that is used in the IOT and M2M space. Others use it as well – Facebook for example:

They explained how MQTT is used as part of their Messenger backend for the WebRTC signaling (and I guess all other messages they send over Messenger).

MQTT can run over TCP listening on port 1883 and over TLS on port 8883. But then when you look at the AWS documentation for AWS IOT, you find this:

There’s no port 1883 at all, and now port 443 can be used directly if needed.

 

It would be interesting to know if Facebook Messenger on their mobile app use MQTT over port 443 or 8883 – and if it is port 443, is it MQTT over TLS or MQTT over WebSocket. If what they do with their STUN and TURN servers is any indication, any port number here is a good guess.

SIP

SIP is the most common VoIP signaling protocol out there. I haven’t remembered the details, so I checked in Wikipedia:

SIP clients typically use TCP or UDP on port numbers 5060 or 5061 for SIP traffic to servers and other endpoints. Port 5060 is commonly used for non-encrypted signaling traffic whereas port 5061 is typically used for traffic encrypted with Transport Layer Security (TLS).

Port 5060 for UDP and TCP traffic. And port 5061 for TLS traffic.

Then I asked a friend who knows a thing or two about SIP (he’s built more than his share of production SIP networks). His immediate answer?

443.

He remembered 5060 was UDP, 5061 was TCP and 443 is for TLS.

When you want to deploy a production SIP network, you configure your servers to do SIP over TLS on port 443.

Next Steps

If you are looking at protocol implementations and you happen to see some default ports that are required, ask yourself if using them is in your best interest. To get past firewalls and other nasty devices along the route, you might want to consider using other ports.

While you’re at it, I’d avoid sending stuff in the clear if possible and opt for TLS on the connection, which brings us back to 443. Possibly the most important port on the Internet.

If you are serious about learning WebRTC, then check out my online WebRTC training:

Enroll to course

The post You Better Ignore the Default Protocol Ports You Implement appeared first on BlogGeek.me.

Kamailio v5.1.2 Released

miconda - Thu, 03/01/2018 - 21:00
Kamailio SIP Server v5.1.2 stable is out – a minor release including fixes in code and documentation since v5.1.1. The configuration file and database schema compatibility is preserved, which means you don’t have to change anything to update.Kamailio® v5.1.2 is based on the latest source code of GIT branch 5.1 and it represents the latest stable version. We recommend those running previous 5.1.x or older versions to upgrade. There is no change that has to be done to configuration file or database structure comparing with the previous releases of the v5.1 branch.Resources for Kamailio version 5.1.2Source tarballs are available at:Detailed changelog:Download via GIT: # git clone https://github.com/kamailio/kamailio kamailio
# cd kamailio
# git checkout -b 5.1 origin/5.1Relevant notes, binaries and packages will be uploaded at:Modules’ documentation:What is new in 5.1.x release series is summarized in the announcement of v5.1.0:Do not forget about the next Kamailio World Conference, taking place in Berlin, Germany, during May 14-16, 2018. The first group of sessions and speakers were announced, registration is open!Thanks for flying Kamailio!

Kamailio v5.0.6 Released

miconda - Tue, 02/27/2018 - 19:00
Kamailio SIP Server v5.0.6 stable is out – a minor release including fixes in code and documentation since v5.0.5. The configuration file and database schema compatibility is preserved, which means you don’t have to change anything to update.Kamailio v5.0.6 is based on the latest version of GIT branch 5.0. We recommend those running previous 5.0.x or older versions to upgrade. There is no change that has to be done to configuration file or database structure comparing with the previous release of the v5.0 branch.Resources for Kamailio version 5.0.6Source tarballs are available at:Detailed changelog:Download via GIT: # git clone https://github.com/kamailio/kamailio kamailio
# cd kamailio
# git checkout -b 5.0 origin/5.0Relevant notes, binaries and packages will be uploaded at:Modules’ documentation:What is new in 5.0.x release series is summarized in the announcement of v5.0.0:Note: the branch 5.0 is the previous stable branch. The latest stable branch is 5.1, at this time with v5.1.1 being released out of it. Be aware that you may need to change the configuration files and database structures from 5.0.x to 5.1.x. See more details about it at:Check also the details of next Kamailio World Conference, taking place in Berlin, Germany, during May 14-16, 2018. Details with a selection of speakers and sessions have been published. The registration is open!Thanks for flying Kamailio!

Kamailio v4.4.7 Released

miconda - Mon, 02/26/2018 - 18:00
Kamailio SIP Server v4.4.7 stable is out – a minor release including fixes in code and documentation since v4.4.6. The configuration file and database schema compatibility is preserved, which means you don’t have to change anything to update.Kamailio v4.4.7 is based on the latest version of GIT branch 4.4. We recommend those running previous 4.4.x versions to upgrade either to v4.4.7 or even better to 5.0.x or 5.1.x series. When upgrading to v4.4.7, there is no change that has to be done to configuration file or database structure comparing with the previous release of the v4.4 branch.Important: Kamailio v4.4.7 is the last planned release in 4.4.x series. From this moment, the maintained stable release series are 5.0.x and 5.1.x.Resources for Kamailio version 4.4.7Source tarballs are available at:Detailed changelog:Download via GIT: # git clone https://github.com/kamailio/kamailio kamailio
# cd kamailio
# git checkout -b 4.4 origin/4.4Relevant notes, binaries and packages will be uploaded at:Modules’ documentation:What is new in 4.4.x release series is summarized in the announcement of v4.4.0:Note: the branch 4.4 is an old stable branch, going out of mainenance with the release of v4.4.7 – if no major regression discovered, then no future releases will be made out of branch 4.4. The latest stable branch is 5.1, at this time with v5.1.1 being released out of it. The project is officially maintaining the last two stable branches, these are now 5.0 and 5.1. Therefore an alternative is to upgrade to latest 5.1.x – be aware that you may need to change the configuration files and database structures from 4.4.x or 5.0.x to 5.1.x. See more details about it at:We hope also to meet many of you at the next Kamailio World Conference, May 14-16, 2018, in Berlin, Germany. The details for a selection of speakers and sessions has been already published and the registration is open. See more on the website of the event at:Thanks for flying Kamailio!

“Open Source” SDK for SaaS and CPaaS are… Meh

bloggeek - Mon, 02/26/2018 - 12:00

Open Source SDKs from SaaS vendors aren’t interesting.

Every once in awhile, I see a SaaS vendor boasting to have open source SDKs. The assumption is that if you say “open source” on something you are doing it immediately makes the thing free and open. The truth is far from it.

Planning on selecting a CPaaS vendor? Check out this shortlist of CPaaS vendor selection metrics:

Get the shortlist

Open Source Today

I want to start with an explanation of open source today.

Open source is a way for a vendor or a single developer to share his code with the “community” at large. There are many reasons why a vendor would do such a thing:

  1. To get others in the industry to assist in the effort of building and maintaining that code base (in most cases, such initiatives fail to meet their objective)
  2. To show technical savviness as a company. This is good for the brand’s name and when a company wants to attract top notch developers
  3. To showcase one’s technical abilities. An individual developer can use his github account to attract potential employers and projects
  4. To offer a reference implementation or a helper library for integrating with the company’s application

The above reasons are related to companies with proprietary software that they want protected. What they end up doing, is share modules or parts of their codebase as open source. Usually ones they assume won’t help a competitor copy and compete with them directly.

The other approach, is to use open source as a full fledged business model:

  1. Releasing a project as open source, then offering a non-open source license
  2. Or offering support and an SLA to it
  3. Or offering a hosted version of it
  4. Or offering customization work around it

A good example here is FreeSWITCH. They are offering support and customization work around this popular open source project. And now, there’s SignalWire, an upcoming hosted version of FreeSWITCH.

You see, for a company to employ open source, there needs to be an upside. Philanthropy isn’t a business model for most.

Cloud versus On-premise when Consuming Open Source

SaaS changes the equation a bit.

I tried placing different open source licenses on a kind of a graph, alongside different deployment models. Here’s what I got:

(if you’re interested here’s where to learn more about open source licenses)

CPaaS and SaaS in general are cloud deployments. They enable the company more leeway in the type of open source licenses it can consume. An on-premise type of business better beware of using GPL, whereas a cloud deployment one is just fine using GPL.

This isn’t to say that GPL can’t be used by on premise deployments – just that it complicates things to a point that oftentimes the risks of doing so outweighs the potential reward.

CPaaS / SaaS vendors and Interfaces

On the other end of the equation you’ll find how customers interact with CPaaS vendors.

Towards that goal, the main approach today is by way of an API. And APIs today are almost always defined using REST.

In the illustration above, we have a SaaS or CPaaS vendor exposing a REST API. On top of that API, customers can build their own applications. The vendor wants to make life easier for them, to increase adoption, so he ends up implementing helper libraries. The helper libraries can be official ones or unofficial ones, either created by third parties or the vendor himself. They can just be reference implementations on top of the API, offered as starting points to customers with no real documentation or interface of their own.

For the most part, helper libraries are something I’d expect customers to deploy and run on their servers, to make it easier for them to connect from whatever language and framework they want to use to the vendor’s service.

On a client device, we have SDKs. In some ways, SDKs are just like helper libraries. They connect to the backend REST API, though sometimes they may have a more direct/optimized connection to the platform (proprietary, undocumented WebSocket connection for example).

SDKs is something you’ll find with most of the services where a state machine needs to be maintained on the client side. In the context of most of the things I write here, this includes CPaaS platforms deciding to offer VoIP calling (voice or video) by way of WebRTC or by other means over non-browser implementations. In many of these cases, the developers never actually implement REST calls – they just use the SDK’s interface to get things done.

Which is where the notion of open source SDKs sometimes comes up.

The Open Source SDK

If we’re talking about a SaaS platform, then having the source code of the SDK has its benefits, but none of them relate to “open source”. There’s no ecosystem or adoption at play for the open source code.

The reasons why we’d like to have the source code of an SDK are varied:

  1. Reading the code can give us better understanding of how the service works
  2. Being able to run the code step by step in a debugger makes it easier to troubleshoot stuff
  3. Stack traces are more meaningful in crashes

Here’s the thing though –

Trying to market the SDK as open source is kinda misleading as to what you’re getting out of your end of the deal.

When it comes to CPaaS and WebRTC, there’s this added complexity: vendors will “open source” or give the source code of their JS SDK (because there’s no real alternative today, at least not until WebAssembly becomes commonplace). As for the Android and iOS SDKs, I don’t remember seeing one that is offered in source code form – probably because all vendors are tweaking and modifying the baseline WebRTC code.

SaaS and Open Source

In a way, SaaS has changed the models and uses of open source. When it was first introduced to the world, software was executed on premise only. There was no cloud, and SDKs and frameworks were commercially licensed. If you wanted something done, you either had to license it or build it yourself.

Open source came and changed all that by enabling vendors to build on top of open source code. Vendors came out with business models around dual licensing of code as well as support and customization models.

SaaS vendors today use open source in three different ways:

  1. They use it to build their platform. Due to their model, they are less restricted as to the type of open source licenses they can live with
  2. They open source code modules. Either by forking and sharing modified open source modules they use or by open sourcing specific modules
    1. Mostly because their developers push towards that goal
    2. And because they believe these modules won’t give away any of their competitive advantages
    3. Or to attract potential customers
  3. They may open source their whole platform. Not common, but it does happen. Idea here is to make revenue out of hosting the service at scale and giving away the baseline service for free (think WordPress for example)

 

Planning on selecting a CPaaS vendor? Check out this shortlist of CPaaS vendor selection metrics:

Get the shortlist

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Do I Need a Media Server for a One-to-Many WebRTC Broadcast?

bloggeek - Tue, 02/20/2018 - 12:00

TL;DR – YES.

Do I need a media server for a one-to-many WebRTC broadcast?

That’s the question I was asked on my chat widget this week. The answer was simple enough – yes.

Decided you need a media server? Here are a few questions to ask yourself when selecting an open source media server alternative.

Get the Selection Sheet

Then I received a follow up question that I didn’t expect:

Why?

That caught me off-guard. Not because I don’t know the answer. Because I didn’t know how to explain it in a single sentence that fits nicely in the chat widget. I guess it isn’t such a simple question either.

The simple answer is a limit in resources, along with the fact that we don’t control most of these resources.

The Hard Upper Limit

Whenever we want to connect one browser to another with a direct stream, we need to create and use a peer connection.

Chrome 65 includes an upper limit to that which is used for garbage collection purposes. Chrome is not going to allow more than 500 concurrent peer connections to exist.

500 is a really large number. If you plan on more than 10 concurrent peer connections, you should be one of those who know what they are doing (and don’t need this blog). Going above 50 seems like a bad idea for all use cases that I can remember taking part of.

Understand that resources are limited. Free and implemented in the browser doesn’t mean that there aren’t any costs associated with it or a need for you to implement stuff and sweat while doing so.

Bitrates, Speeds and Feeds

This is probably the main reason why you can’t broadcast with WebRTC, or with any other technology.

We are looking at a challenging domain with WebRTC. Media processing is hard. Real time media processing is harder.

Assume we want to broadcast a video at a low VGA resolution. We checked and decided that 500kbps of bitrate offers good results for our needs.

What happens if we want to broadcast our stream to 10 people?

 

Broadcasting our stream to 10 people requires bitrate of 5mbps uplink.

If we’re on an ADSL connection, then we can find ourselves with 1-3mbps uplink only, so we won’t be able to broadcast the stream to our 10 viewers.

For the most part, we don’t control where our broadcasters are going to be. Over ADSL? WiFi? 3G network with poor connectivity? The moment we start dealing with broadcast we will need to make such assumptions.

That’s for 10 viewers. What if we’re looking for 100 viewers? A 1,000? A million?

With a media server, we decide the network connectivity, the machine type of the server, etc. We can decide to cascade media servers to grow our scale of the broadcast. We have more control over the situation.

Broadcasting a WebRTC stream requires a media server.

Sender Uniformity

I see this one a lot in the context of a mesh group call, but it is just as relevant towards broadcast.

When we use WebRTC for a broadcast type of a service, a lot of decisions end up taking place in the media server. If a viewer has a bad network, this will result with packet loss being reported to the media server. What should the media server do in such a case?

While there’s no simple answer to this question, the alternatives here include:

  • Asking the broadcaster to send a new I-frame, which will affect all viewers and increase bandwidth use for the near future (you don’t want to do it too much as a media server)
  • Asking the broadcaster to reduce bitrate and media quality to accomodate for the packet losses, affecting all viewers and not only the one on the bad network
  • Ignoring the issue of packet loss, sacrificing the user for the “greater good” of the other viewers
  • Using Simulcast or SVC, and move the viewer to a lower “layer” with lower media quality, without affecting other users

You can’t do most of these in a browser. The browser will tend to use the same single encoded stream as is to send to all others, and it won’t do a good job at estimating bandwidth properly in front of multiple users. It is just not designed or implemented to do that.

You Need a Media Server

In most scenarios, you will need a media server in your implementation at some point.

If you are broadcasting, then a media server is mandatory. And no. Google doesn’t offer such a free service or even open source code that is geared towards that use case.

It doesn’t mean it is impossible – just that you’ll need to work harder to get there.

Looking to learn more about WebRTC? In the coming weeks, I’ll be refreshing my online WebRTC training. Join now so you don’t miss out.

Enroll to the WebRTC course

 

The post Do I Need a Media Server for a One-to-Many WebRTC Broadcast? appeared first on BlogGeek.me.

Kamailio World 2018: Preview With A Selection Of Sessions

miconda - Mon, 02/19/2018 - 22:00
Less than 3 months till the start of the 6th edition of Kamailio World Conference, time if flying fast!About one week ago we published the details for a group of accepted speakers, today we made a selection of sessions at the Kamailio World 2018. We had more proposals than we could accommodate, we are trying hard to fit in as many as possible, taking also in consideration the feedback from the participants at the past editions.For now you can head to the Schedule page and see the details of 15 sessions, from both workshops and conference days:A very divers range of topics, from using Kamailio for emergency services (112/911), scaling with Redis backend, deploying in a containerized environment with Docker and Kubernetes, how to migrate the SIP routing logic to rich KEMI languages such as Lua, Python or Javascript, unit testing for Kamailio and test driven deployments, to blockchains in telephony, using Kamailio and FreeSwitch together, or latest updates from Asterisk PBX.The IMS/VoLTE workshop is going to show what you can do with latest Kamailio in mobile networks. And, of course, we have the very popular two sessions that never missed a Kamailio World edition: Dangerous Demos with James Body and VUC Visions with Randy Resnick.The details for other speakers and sessions will be published in the near future, stay tuned!Do not miss Kamailio World Conference 2018, it is going to be another great edition! You can register now!Looking forward to meeting many of you at the next Kamailio World Conference, during May 14-16, 2018, in Berlin, Germany!

DB_REDIS – Kamailio Database Connector Module For Redis Serve

miconda - Fri, 02/16/2018 - 21:18
Andreas Granig from Sipwise has pushed recently a new module for Kamailio, respectively db_redis, which implements database connector API. The readme of the module can be found at:Practically it should be possible to use db_redis module instead of any other database connector module, such as db_mysql or db_postgres., for modules like usrloc, auth_db, a.s.o.Redis is know to be very fast key-value storage system, with very good replication and redundancy option, already popular in Kamailio ecosystem  – see also ndb_redis or topos_redis modules.Andreas is testing the performances of Kamailio with db_redis versus other popular database connectors, the results are very promising in a boost of performances.As a matter of fact, Andreas will give a presentation about this topic at Kamailio World Conference 2018, a session you should not miss if scalability is important for your VoIP/RTC service! See you there!Thanks for flying Kamailio!

Testing Kamailio On RaspberryPi 3

miconda - Thu, 02/15/2018 - 21:17
Stefan Mititelu has shared some statistics about stressing Kamailio on a Raspberry PI 3 device. All the relevant details were made available at:Here are device’s characteristicsAn over-clocked Raspberry PI 3 running Raspbian Stretch with a U3 MicroSD card.

pi@raspberrypi:~ $ cat /etc/issue
Raspbian GNU/Linux 9 \n \l
pi@raspberrypi:~ $ uname -a
Linux raspberrypi 4.9.59-v7+ #1047 SMP Sun Oct 29 12:19:23 GMT 2017 armv7l GNU/Linux

pi@raspberrypi:~ $ cat /boot/config.txt
...
total_mem=1024
arm_freq=1300
core_freq=500
sdram_freq=500
sdram_schmoo=0x02000020
over_voltage=2
sdram_over_voltage=2His remarks on Kamailio’s sr-users mailing list:The tests ran for 60 seconds, repeated a couple of times, and they were done in a LAN, using PI’s ethernet interface, running Kamailio 5.1.1.
  1. REGISTER/200, __with db_text__
    – at 900 cps test did finish: all UAC registered; pi htop threads were ~15-20%
    – at 950 cps test did NOT finish: got “Overload warning” on my UAC/UAS SIPp testing machine
  2. INVITE/180/200/PAUSE(3sec)/BYE/200, __with no media__
    – at 370 cps test did finish: all UAC->UAS calls completed; ~150 “180 Trying” Unexpected-Msg on UAC side; pi htop threads were ~50%
    – at 380 cps test did NOT finish: few(~5) UAC->UAS calls not completed; pi htop threads were ~50%
The results are really impressive (even if the used testing configs were really basic ones)!!!Moreover, I think that I’ve reached the limit of my current SIPp testing machine, but not of PI’s.Should you have something interesting to share about using Kamailio, do not hesitate to contact us, we will gladly publish an article on our website.Thanks for flying Kamailio!

Transcoding With Kamailio And RTPEngine

miconda - Wed, 02/14/2018 - 21:11
The developers at Sipwise were very engaged and creative lately, bringing major features in the Kamailio ecosystem:
  • audio transcoding support in RTPEngine by Richard Fuchs
  • database API connector implementation for Redis by Andreas Granig (expect a post here about it very soon as well as a presentation at Kamailio World Conference 2018)
Sipwise is one of the oldest companies involved in Kamailio project, since SER/OpenSER times — likely out there in the community are very few that used (or even heard of) the OpenSER Configuration Wizard published by Andreas Granig around years 2006-2007, but that helped many to start building Kamailio-based VoIP platforms back in those days. Andreas, the CTO and one of the founders of Sipwise, has been member of Kamailio management team for more than 10 years now.Back to the topic of this article, RTPEngine introduced recently the capability of transcoding audio channel for SIP/VoIP calls. It relies on ffmpeg project, therefore the it supports the relevant codecs out there, respectively:
  • G.711 (a-Law and µ-Law)
  • G.722
  • G.723.1
  • G.729
  • Speex
  • GSM
  • iLBC
  • Opus
  • AMR (narrowband and wideband)
Another feature added along with the transcoding was the support for repacketization of the RTP traffic, which can help in increasing QoS over long distance connections.These features are immediately available even on old releases of Kamailio (such as v5.0.x or 5.1.x), the control protocol for RTPEngine being flexible to support such new commands. The commands are not yet documented inside Kamailio’s rtpengine module, but you can read more about them in the README of RTPEngine application:It is no wonder that this topic became a hot discussion on Kamailio’s sr-users mailing list.Along with its old popular feature to gateway between WebRTC DTLS-SRTP and plain RTP (decryption/encryption) as well as the high throughput capacity with in-kernel RTP packets forwarding (useful for NAT traversal or QoS), RTPEngine is nowadays a must-have component in modern Kamailio-based RTC platforms.Here we express our great appreciation for all these contributions by Sipwise and their continuous support for Kamailio project over the years!Exciting times ahead for Kamailio project, a lot of new features are baking as you read here! Join us at the 6th edition of Kamailio World Conference, May 14-16, 2018, in Berlin, Germany, to meet the developers and learn more about using Kamailio and related projects. Registration is open!Thanks for flying Kamailio!

The Internet of Things or Things on the Internet?

bloggeek - Mon, 02/12/2018 - 12:00

Time to stop playing things on the internet and start building the internet of things.

We’ve been using that stupid IOT acronym for quite some time. Probably a decade. The idea and notion that every object can be network enabled, share its collected data and receive its commands remotely is quite exciting. I think we’re far from that vision.

It isn’t that we’re not making progress. We are. The apartment building I now live in is 3 years old. It is more automated than the previous apartment building I lived in, which was 15 years old. I wouldn’t call it IOT or a smart building quite yet. And I don’t think there’s a simple way to turn a dumb building into a smart one either.

When we moved to our new apartment we renovated a bit. There was this opportunity to add smart-home capabilities into the apartment. There were just a few teeny set of problems here:

  1. There’s no real business case for us yet. As a family, we really don’t need a smart-home, and frankly – I still haven’t seen one to appreciate the added benefit
  2. Since we’re in a highrise, the need for an apartment security/surveillance system seemed like an overkill. The most we ended up with is a peephole camera for the door. Mainly to empower or kids to see who’s knocking (no IOT or smarts in it)
  3. Talking to the electrician to ended up dealing with our power outlets at home, I understood that there’s not enough electricians available who know how to install a smart-home kit here in Israel

And to top it all, it felt like a one time undertaking that will be hard/impossible to upgrade or modify later on without a complete overhaul. That wasn’t what I was aiming for.

Mozilla just announced their Things Gateway that can be installed on a Raspberry Pi 3. It is a rather interesting project, especially since its learnings are then applied to the W3C Web of Things Interest Group with the intent of reducing the fragmentation of IOT. They’ve got their hands full of work.

IOT today is a patchwork of devices and companies, each trying to become a dominant player. The end result is that we’re living in a world where things can be placed on the internet, but they don’t amount for an internet of things.

Here are a few questions/hurdles that I think we’ll need to answer as an industry before we can reach that vision of IOT.

Security

I am putting security here first. Here’s why:

  1. We all know it is mandatory
  2. We all know it is left as a backlog item if it is considered at all

I’ve seen it happen with VoIP and it is definitely happening today with IOT.

Until this becomes a priority, IOT will not really happen.

Security has many different aspects to it:

  • Encryption of the communications, to maintain privacy and allow for authorization and authentication of it
  • Upgradability, which itself should be secure, straightforward and automated
  • Audit logs that are hard to tamper with, so we can investigate hacks

Most vendors won’t be able to get these done properly to being with. And they don’t have any real incentive to do that either.

Standardization

There’s a need for standardization in this space. One that tackles all levels of the IOT food-chain.

Out of the top of my head, here are a few areas:

  • Physical – Wi-Fi, Zigbee, Bluetooth – all are standards for the underlying network layer to be used. There’s also RFID and other type of connections that can be used. And we need to factor in 5G at some point. We’ve got wireless ones and wireline ones. A total mess. Just look at the mozilla Things Gateway announcement for the set of connectors they support and how these get supported. Too much information to get things done easily
  • Transport – once we get communications, and assume (naively) that we have IP communications going, do we then run our data over TCP? Or TLS? Or maybe UDP? Or should we go for QUIC? Or HTTP/2? Should we do it over MQTT maybe? Over a WebSocket? There’s too many alternatives here
  • Signaling – What are the types of messages we’re going to allow? What controls what sensor data? How do we describe it in a way that can be easily extendable and unambiguous? I’ve been there with VoIP and it was hard enough. Doing it for IOT is an order of magnitude harder (more players, more devices, more everything)
  • Processing – this relates to the next topic of automation. Once we can collect, control and make decisions over a single device, can we do it in aggregate, and in ways that won’t lock us in to a single vendor?

I don’t believe we’ll get this thing standardized properly in our industry for quite some time.

Automation

I’ve seen a lot of rules engines when it comes to IOT. You can program them to create sequences of events – if the density sensor indicates someone is at home, open the lights.

The problem is that you need to program them. This can’t scale.

The other problem is the issue of what to do with all that sensor data? Someone needs to collect it, aggregate it, process it, analyze it and make decisions out of it.

Simple rule engines are nice, but they won’t get us far down the IOT path.

We also need to add machine learning and AI into the mix.

The end result? Probably similar in nature to AWS Deep Lens. Only problem, it either needs to be really generic and flexible.

Different Industries, Different Requirements and Ecosystems

There are different markets in IOT. they have different needs and different customers. They will have different ecosystems around them.

In broad strokes, we can split to consumer and enterprise. Enterprise here includes industrial, smart cities, etc. The consumer is all about the home, the car and the self.

Who will be the players here?

From Smartphones to Smart Speakers

This is where I think we made the most progress.

Up until a year ago, IOT was something you end up delivering to customers via apps on a smartphone. You purchase a lightbulb, you get an app. You get a new TV, there’s an app. Refrigerator? App.

Amazon Alexa did something miraculous. It moved the discussion over the home from an app towards a stationary home device with voice activation and control. No screen or touch screen needed.

Since then, Google and Apple have joined and voice assistants in the home are all the rage now.

In some ways, I expect this to find its way into the enterprise as well. First via conference rooms and later – who knows?

This is one more piece in the IOT puzzle.

Where do we go from here?

I have no clue.

To me, it seems that we’re still in the things on the internet, and we will be there for a lot longer.

The post The Internet of Things or Things on the Internet? appeared first on BlogGeek.me.

Kamailio World 2018 – First Group Of Speakers

miconda - Thu, 02/08/2018 - 14:06
The details for the first group of speakers at Kamailio World Conference 2018 have been published. So far they come from three continents: Europe, North America and Asia, many presenting for the first time at our event.The two sessions present at all editions so far will be there also in 2018, at our 6th edition, respectively Dangerous Demos with James Body and VUC Visions with Randy Resnick.Besides covering various use cases for KamailioAsterisk or FreeSwitch, the sessions go into WebRTC, VoLTE/IMS, IoT, blockchains for telecommunications or scalability using NoSQL data storage systems. Definitely another edition with very interesting content – soon we will publish more details about the sessions as well.See more about the speakers at:You can register now to benefit of the early registration price:Looking forward to meeting many of you at Kamailio World Conference, May 14-16, 2018, in Berlin, Germany!Thanks for flying Kamailio!

Kamailio Administration Group

miconda - Wed, 02/07/2018 - 14:04
After several discussions at some of the past IRC devel meetings, finally we started to build a team to be involved more actively in the administration of Kamailio. The project has grown steadily, not only in terms of code, but also packaging, continuous integration, social networking interactions as well as participation to events world wide.For a better coordination and ability to handle related tasks, we invited the most active developers and community members to join so called Kamailio Administration Team, the initial details about it are published as part of management page on kamailio.org:Some more details about its rules and purpose:It will still take some time to get it properly rolling, more or less now looking to see if the community has suggestions/improvements on what can be done in these aspects – you can just write to sr-users mailing list.Thanks for flying Kamailio!

Kamailio Management Group Updates

miconda - Tue, 02/06/2018 - 14:03
Markus Monka has just replaced Marcus Hunger in Kamailio project management group. Marcus (still at sipgate) has moved to work more on frontend applications than backend, no longer interacting with Kamailio project.Markus Monka has managed the VoIP operations at sipgate for more than 15 years, helping the project over the years with various resources, mainly in respect of organizing events and testing infrastructure, sipgate being one of the oldest VoIP services using Kamailio (since first releases of SER). The change is reflected now on the website:Warm welcome to Markus and many thanks to both of them for what they did so far for Kamailio project!Thanks for flying Kamailio!

5 Mistakes to Avoid When Developing WebRTC Applications

bloggeek - Mon, 02/05/2018 - 12:00

There are things you don’t want to do when you are NIH’ing your way to a stellar WebRTC application.

Here’s a true, sad story. This month, the unimaginable happened. Rain (!) dropped from the sky here in Israel. The end of it was that 6 apartments in my building are suffering from moisture due to a leakage from a balcony of the penthouse. Being a new building, we’re at the mercies of the contractor to fix it.

Nothing in the construction market moves fast in Israel – or without threats, so we had to start sending official sounding letters to the constructor about the leak. I took charge, and immediately said we need to lawyer up and have a professional assist us in writing a letter from us to the constructor. Others were in the opinion we can do it on our own, as we need a lawyer only if he is signed directly on the document.

And then it hit me. I wanted to lawyer up is because I see many smart people failing with WebRTC. They are making rookie mistakes, and I didn’t want to make rookie mistakes when it comes to the moisture problems in my apartment.

Why are we Failing with WebRTC?

I am not sure that smart people fail a lot more around WebRTC technology than they are with other technologies, but it certainly feels that way.

A famous Mark Twain quote goes like this:

“There is no such thing as a new idea. It is impossible. We simply take a lot of old ideas and put them into a sort of mental kaleidoscope. We give them a turn and they make new and curious combinations. We keep on turning and making new combinations indefinitely; but they are the same old pieces of colored glass that have been in use through all the ages.”

Many of the rookie mistakes people do about WebRTC stems from this. WebRTC is this kind of new. It is simply a lot of old ideas meshed into a new and curious combination. So we know it. And we assume we know how to handle ourselves around it.

Entrepreneurs? Skype is 14 years old. It shouldn’t be that hard to build something like Skype today.

VoIP developers? SIP we know. WebRTC is just SIP without the signaling. So we force SIP onto it and we’re done.

Web developers? WebRTC is part of HTML5. A few lines of JS code and we’re practically ready to go live.

Video developers? We can just take the WebRTC video feeds and put them on a CDN. Can’t we?

The result?

  1. Smart people decide they know enough to go it alone. And end up making some interesting mistakes
  2. People put their faith in one of the above personas… only to fail

My biggest gripe recently is people who decide in 2018 that peerJS is what they need for their WebRTC application. A project with 402 lines of code, last updated in 2015 (!). You can’t use such code with WebRTC. Code older than a year is stale or dead already. WebRTC is still too new and too dynamic.

That said, it isn’t as if you have a choice anymore. Flash is dying, and there’s no other serious alternative to WebRTC. If you’re thinking of adopting WebRTC, then here are five mistakes to avoid.

Mistake #1: Failing to Configure STUN/TURN

You wouldn’t believe how often developers fail to configure NAT traversal servers. Just yesterday I had someone ask me over the chat widget of my website how can he run his application by hosting his signaling and web servers on HostGator without any STUN/TURN servers. It just doesn’t work.

The simple answer is that you can’t – barring some esoteric use cases, you will definitely need STUN servers. And for most use cases, TURN servers will also be mandatory if you want sessions to connect.

In the past month, I found myself explaining quite a lot about NAT traversal:

  • You must use STUN and TURN servers
  • Don’t rely on free STUN servers, and definitely don’t use “free” TURN servers
  • Don’t force all sessions via TURN unless you absolutely know what you’re doing
  • TURN has no added security in using it
  • You don’t need more than 1 STUN server and 3 TURN servers (UDP, TCP and TLS) in your servers configuration in WebRTC
  • Use temporary/ephemeral passwords in your TURN configuration
  • STUN doesn’t affect media quality
  • coturn or restund are great options for STUN/TURN servers

There’s more, but this should get you started.

Mistake #2: Selecting the WRONG Signaling Framework

PeerJS anyone? PeerJS feels like a tourist trap:

With 1,693 stars and 499 forks, PeerJS is one of the most popular WebRTC projects on github. What can go wrong?

Maybe the fact that it is older than the internet?

A WebRTC project that had its last commit 3 years ago can’t be used today.

Same goes for using Muaz Khan’s code snippets and expecting them to be commercial grade, stable, highly scalable products. They’re not. They’re just very useful code snippets.

Planning to use some open source project? Make sure that:

  • Make sure it was updated recently (=the last couple of months)
  • Make sure it is popular enough
  • Make sure you can understand the framework’s code and can maintain it on your own if needed
  • Try to check if there’s someone behind it that can help you in times of trouble

Don’t take the selection process here lightly. Not when it comes to a signaling server and not when it comes to a media server.

Mistake #3: Not Using Media Servers When You Should

I know what you’re thinking. WebRTC is peer to peer so there’s no need for servers. Some think that even signaling and web servers aren’t needed – I hope they can explain how participants are going to find each other.

To some, this peer to peer concept also means that you can run these ridiculously large scale sessions with no servers that carry on media.

Here are two such “architectures” I come across:

Mesh. It’s great. Don’t assume you can get it to run properly this year or the next. Move on.

Live broadcasting by forwarding content. It can be done, but most probably not the way you expect it to grow to a million users with no infrastructure and zero latency.

For many of the use cases out there, you will need a media server to process and route the media for you. Now that you are aware of it, go search for an open source media server. Or a commercial one.

Mistake #4: Thinking Short-Term

You get an outsourcing vendor. Write him a nice requirements doc. Pay him. Get something implemented. And you’re done.

Not really.

WebRTC is still at its infancy. The spec is changing. Browser implementations are changing. It is all in flux all the time. If you’re going to use WebRTC, either:

  1. Use some WebRTC API platform (here are a few), and you’ll be able to invest a bit less on an ongoing basis. There will be maintenance work, but not much
  2. Develop on your own or by outsourcing. In this case, you will need to continue investing in the project for at least the next 3 years or more

WebRTC code rots faster than most other HTML5 code. It will eventually change, but we’re not there yet.

It is also the reason I started with a few colleagues testRTC a few years ago. To help with the lifecycle of WebRTC applications, especially in the area of testing and monitoring.

Mistake #5: Failing to Understand WebRTC

They say assumption is the mother of all mistakes. Google seems to agree with it. Almost.

WebRTC isn’t trivial. It sits somewhere between VoIP and the web. It is new, and the information out there on the Internet about it is scattered and somewhat dynamic (which means lots of it isn’t accurate).

If you plan on using WebRTC, make sure you first understand it and its intricacies. Understand the servers that are needed to deploy a WebRTC application. Understand the signaling mechanisms that are built into WebRTC. Understand how media is processes and sent over the network. understand the rich ecosystem of solutions that can be used with WebRTC to build a production ready system.

Lots of things to learn here. Don’t assume you know WebRTC just because you know web development or because you know VoIP or video processing.

If you are looking to seriously learn WebRTC, why not enroll to my Advanced WebRTC Architecture course?

Enroll to course

What about my apartment? We’ve lawyered up, and now I have someone review and fix all the official sounding letters we’re sending out. Hopefully, it will get us faster to a resolution.

 

The post 5 Mistakes to Avoid When Developing WebRTC Applications appeared first on BlogGeek.me.

Using @kamailio on Twitter

miconda - Thu, 02/01/2018 - 14:01
With the involvement of Daniel-Constantin Mierla (me), Henning WesterholtFred PosnerOlle E. Johansson and the assistance from Twitter SupportKamailio SIP Server project is now able to use @kamailio handle on Twitter.So far, Olle E. Johansson used @kamailioproject for pushing news about the project, because @kamailio was not available. However, there were situation when even people close to the project mistakenly referred to @kamailio when willing to actually mention Kamailio project (e.g., https://twitter.com/giavac/status/731398977053179905).Kamailio is a registered trademark in European Union, process completed by Henning Westerholt many years ago. The main domains kamailio.org and kamailio.com are registered by Daniel-Constantin Mierla. There is no other relevant organization having the same name, therefore such situation was affecting the Kamailio brand. Twitter Support was open to listen to our story and finally we were assigned the @kamailio name.The process concluded with renaming @kamailioproject to @kamailio, the old followers, tweets and discussions were kept intact. So if you followed @kamailioproject in the past you should see you are following @kamailio now.If you haven’t followed us yet, you can now be up to date with news about the project via @kamailio.The @kamailio account is going to be shared-managed by several people, more details will be exposed soon.Thanks for flying Kamailio! We hope to see you at Kamailio World Conference 2018 (May 14-16, in Berlin, Germany).

WebRTC Electron Implementations are on 🔥

bloggeek - Mon, 01/29/2018 - 12:00

For WebRTC, Mobile and PC are moving in different directions. In the desktop, WebRTC Electron apps are gaining momentum.

In the good old days, people used to complain that WebRTC isn’t available on all browsers. Mobile was less of an issue for most as mobile application developers port WebRTC and use it natively on both iOS and Android.

How times change.

Need to know where WebRTC is available? Download this free WebRTC Device Cheat Sheet.

Get the Cheat Sheet

Today? All modern browsers support WebRTC. We’ve got Chrome, Firefox, Edge and Safari with official WebRTC implementations.

The challenge? None of the browsers are ready:

  • Chrome uses Plan B, switching to Unified Plan
  • Firefox is doing fine, but isn’t high on the priority list
  • Edge doesn’t support the data channel, had its market share isn’t that great
  • Safari doesn’t support VP8 and breaks a wee bit too often at the moment

What’s a developer to do?

Use adapter.js. Or go for a plugin. Or just ignore a few browsers.

Or maybe. Just maybe you should treat PCs and laptops the same way you do mobile? And build an app.

If that’s what you plan on doing then you’re not alone.

The most popular way to build an app for the desktop is by using Electron. There are other ways, like CEF and actual native development, but Electron is by far the most common approach.

Here are 3 vendors making use of Electron (and WebRTC) for their desktop application:

#1 – Slack

Slack are a popular team collaboration application. I’ve been using it in the browser for the last 3 years, but switched to their desktop Electron app on both my Ubuntu desktop and my Windows 10 laptop.

Why didn’t I use the app for so long? Because I don’t like installing things.

Why have I installed it now? Because I need to track 3+ slack accounts in parallel at all times now. This means a tab per slack account in my browser. On the desktop app, they don’t “eat up” multiple tabs. It isn’t a matter of memory or performance for me. Just one of “esthetics” – trying to preserve a tabs diet on my Chrome.

And that’s how Slack likes it. During the last Kranky Geek, the Slack team gave an interesting presentation about their current plans. It had about a minute dedicated to Electron in 2:30 of the session:

This recording lacks the Q&A part of the session. In an answer to a question regarding browsers support, Andrew MacDonald of Slack, said their focus is in their desktop app – not the browser. They make sure everything works on Chrome. Invest less time and effort on the other browsers. And focus a lot on their Slack desktop application.

It was telling.

If you are looking for desktop-application-only-features in Slack, then besides having a single window for all projects, there’s the collaboration they offer during screen sharing that isn’t available in the browser (yet another reason for me to switch – to check it out).

During that session, at 2:30 minutes? Andrew says why Electron is so useful to Slack, and it is in the domain of cross platform development and time to market – with their team size, they can’t update as fast as Electron does, so they took it “as is” for the built-in WebRTC implementation of it.

#2 – Discord

Discord is a kind of Slack but different. A social network targeting gamers. You can also find there non-gaming groups. Discord is doing all it can to get you from the comfort of your browser right into their native application.

Here’s how the homepage looks like:

From the get go their call to action is to either Open Discord (in the browser) or Download for your operating system. On mobile, if you’re curious, the only alternative is to download the app.

Here’s the interesting part, though.

Discord’s call to action suggest by using green buttons you open Discord in the browser. That’s a lower friction action. You select a user name. Then pick an email and password (or use an unclaimed channel until you add your username and password). And now that you’re signed up for the service, it is time to suggest again you use their app:

And… if you skip this one, you’ll get a top bar reminder as well (that orange strip at the top):

You can do with Discord almost anything inside the browser, but they really really really want to get you off that damn internet and into their desktop app.

And it is working for them!

#3 – TalkDesk

TalkDesk has its own reason for adopting Electron.

TalkDesk is a contact center solution that integrates with CRMs and third party systems. Towards that goal, you can:

  • Use the TalkDesk application (=browser web app)
  • Install the TalkDesk extension from Chrome, and have it latch on to other CRM systems
  • install the Chrome Callbar app, so you can use it as a standalone without the need to have the browser opened at all

That third option is going the way of the dodo, along with Chrome apps. TalkDesk solved that by introducing Callbar Electron.

What we see here differs slightly from the previous two examples.

Where Slack and Discord try getting people off the web and into their desktop application, TalkDesk is just trying to be everywhere for them. Using HTML5 and Electron means they need not write yet-another-application for the desktop – they can reuse parts of their web app.

They are NOT Alone

There are other vendors I know of that are using Electron for their WebRTC applications. They do it for one of the following reasons:

  • It is an easy way to support Internet Explorer by not supporting it (or Safari)
  • They want a “native” app because they need more control than what a browser could ever offer, but still want to work with cross platform development, and HTML5/JS seems like the cleanest approach
  • Their users work in front of the service all day, so the browser isn’t the best interface for them
  • They don’t want to tether themselves or limit themselves to the browser. Using web technology is just how they want to develop
  • It brings with it “stability”, as it is up to you to decide when to push an update to your users as opposed to having browser vendors do it on their own timeframe. It is only semblance as most would still support both browsers and applications in parallel

Add to that CPaaS vendors officially supporting Electron. Vidyo.io and TokBox are such examples. They do it not because they think it is nice, but because there’s customer demand for it.

This shift towards Electron apps makes it harder to estimate the real usage base of WebRTC. If most communications is shifting from Chrome browser (lets face it, most WebRTC comms happens in Chrome today if you only care about browsers) towards applications, then the statistics and trends collected by Google about WebRTC use are skewed. That said, it makes Chrome all the more dominant, as Electron use can be attributed back to Chromium.

Expect vendors to continue adopting Electron for their WebRTC applications. This trend is on .

Need to know where WebRTC is available? Download this free WebRTC Device Cheat Sheet.

Get the Cheat Sheet

 

The post WebRTC Electron Implementations are on 🔥 appeared first on BlogGeek.me.

Kamailio v5.1.1 Released

miconda - Mon, 01/22/2018 - 13:59
Kamailio SIP Server v5.1.1 stable is out – a minor release including fixes in code and documentation since v5.1.0. The configuration file and database schema compatibility is preserved, which means you don’t have to change anything to update.Kamailio® v5.1.1 is based on the latest version of GIT branch 5.1. We recommend those running previous 5.1.x or older versions to upgrade. There is no change that has to be done to configuration file or database structure comparing with the previous release of the v5.1 branch.Resources for Kamailio version 5.1.1Source tarballs are available at:Detailed changelog:Download via GIT: # git clone https://github.com/kamailio/kamailio kamailio
# cd kamailio
# git checkout -b 5.1 origin/5.1Relevant notes, binaries and packages will be uploaded at:Modules’ documentation:What is new in 5.1.x release series is summarized in the announcement of v5.1.0:Do not forget about the next Kamailio World Conference, taking place in Berlin, Germany, during May 14-16, 2018. Call for presentations is still going on for few weeks, but the first group of sessions and speakers will be announced very soon, stay tuned!Thanks for flying Kamailio!

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